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	<title>Pixels To Polygons</title>
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	<link>http://pixelstopolygons.com/blog</link>
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	<pubDate>Fri, 26 Mar 2010 00:37:01 +0000</pubDate>
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		<title>Pixels to Polygons: What&#8217;s the Deal?</title>
		<link>http://pixelstopolygons.com/blog/?p=269</link>
		<comments>http://pixelstopolygons.com/blog/?p=269#comments</comments>
		<pubDate>Fri, 26 Mar 2010 00:37:01 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=269</guid>
		<description><![CDATA[As our listeners know, if there still are any, Pixels to Polygons has been on a hiatus for quite some time now. The hiatus was abrupt and due to many factors. Creative differences existed between the panel of the cast. As a group, we have decided to part ways. George and Brant are now working [...]]]></description>
			<content:encoded><![CDATA[<p class="MsoNormal">As our listeners know, if there still are any, Pixels to Polygons has been on a hiatus for quite some time now. The hiatus was abrupt and due to many factors. Creative differences existed between the panel of the cast. As a group, we have decided to part ways. George and Brant are now working on the Trapcast, and Josh has decided to take a break from technology journalism. After much thought, I have decided to keep P2P alive. Pixels will now be offered in a new format entirely. The show will be a quick 2 minute (approximately) round up of tech news, movie buzz, video game headlines, and television summaries. As of now, I will be the only member of the Pixels cast. However, I am looking for aspiring journalists to contribute to the site as interns. If you are interested in writing for the site please get into contact with me. If you are interested in becoming part of the actual podcast email me and an interview can be set up.</p>
<p class="MsoNormal">Thank you for your continued support,</p>
<p class="MsoNormal">Jake DeVoogd</p>
<p class="MsoNormal">(<span class="mh-hyperlinked"><a href='http://mailhide.recaptcha.net/d?k=016JCp-CqQ1smHyDmYaTiqMw==&c=pKJOak78d85-gbQWBsMZQQ==' onclick="window.open('http://mailhide.recaptcha.net/d?k=016JCp-CqQ1smHyDmYaTiqMw==&amp;c=pKJOak78d85-gbQWBsMZQQ==', '', 'toolbar=0,scrollbars=0,location=0,statusbar=0,menubar=0,resizable=0,width=500,height=300'); return false;">jake@warpath.tv</a></span>)</p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=269</wfw:commentRss>
		</item>
		<item>
		<title>Special PopCap Games Interview</title>
		<link>http://pixelstopolygons.com/blog/?p=261</link>
		<comments>http://pixelstopolygons.com/blog/?p=261#comments</comments>
		<pubDate>Fri, 03 Jul 2009 19:38:51 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[News]]></category>

		<category><![CDATA[Podcasts]]></category>

		<category><![CDATA[Bejeweled]]></category>

		<category><![CDATA[Cap]]></category>

		<category><![CDATA[DS]]></category>

		<category><![CDATA[Nintendo]]></category>

		<category><![CDATA[Palm Pre]]></category>

		<category><![CDATA[Peggle]]></category>

		<category><![CDATA[Peggle Nights]]></category>

		<category><![CDATA[Pixels to Polygons]]></category>

		<category><![CDATA[Plants vs Zombies]]></category>

		<category><![CDATA[Podcast]]></category>

		<category><![CDATA[Pop]]></category>

		<category><![CDATA[PopCap]]></category>

		<category><![CDATA[PopCap Games]]></category>

		<category><![CDATA[Wii]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=261</guid>
		<description><![CDATA[This week, instead of an episode, Josh and Jake sat down and talked to Garth Chouteau, Senior Public Relations Director from PopCap Games, for an extensive interview. Topics include the intuitive nature of the PopCap game design, the &#8220;casual&#8221; gaming market, the success of the mobile gaming market, the progress of PopCap games for the [...]]]></description>
			<content:encoded><![CDATA[<p>This week, instead of an episode, Josh and Jake sat down and talked to Garth Chouteau, Senior Public Relations Director from PopCap Games, for an extensive interview. Topics include the intuitive nature of the PopCap game design, the &#8220;casual&#8221; gaming market, the success of the mobile gaming market, the progress of PopCap games for the Wii, Android, and Palm Pre, the transition of game sales to the digital download medium, the future of PopCap games, the release of a new Peggle next week, and much, much more!</p>
<p>Please check out the interview <a href="http://www.pixelstopolygons.com/p2p/p2ppopinterview.mp3">here.</a></p>
<p>Please check out PopCap Games and their new game <em><strong>Plants VS Zombies</strong></em> <a href="http://www.popcap.com/">here.</a></p>
]]></content:encoded>
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		<title>Episode 020- Beat Him: The Michael Jackson Story (Starring Charlie Sheen)</title>
		<link>http://pixelstopolygons.com/blog/?p=258</link>
		<comments>http://pixelstopolygons.com/blog/?p=258#comments</comments>
		<pubDate>Thu, 02 Jul 2009 02:26:30 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=258</guid>
		<description><![CDATA[In our historic 20th episode the Pixels crew discusses the latest tech news despite the absence of George Freeling. This week the Palm Pre comes up into discussion as well as improved mobile browsing speed in foreign countries. Verizon is also bashed for lack of quality phone skews. Josh and Jake also speak at length [...]]]></description>
			<content:encoded><![CDATA[<p>In our historic 20th episode the Pixels crew discusses the latest tech news despite the absence of George Freeling. This week the Palm Pre comes up into discussion as well as improved mobile browsing speed in foreign countries. Verizon is also bashed for lack of quality phone skews. Josh and Jake also speak at length about movies they have recently seen and the passing on of celebrities this past week. For our &#8220;main topic&#8221; we discuss the refinement of the 3rd person shooter genre in modern gaming.</p>
<p>This week&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2p020.mp3">here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=258</wfw:commentRss>
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		<title>Episode 019- Phones, Teh Future, and Pokemanz</title>
		<link>http://pixelstopolygons.com/blog/?p=232</link>
		<comments>http://pixelstopolygons.com/blog/?p=232#comments</comments>
		<pubDate>Sat, 20 Jun 2009 15:51:18 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=232</guid>
		<description><![CDATA[In the first episode of the new season, Pixels is back and better than ever with off topic rants varying from our favorite energy drinks to pokemon. We also discuss the upcoming release of the Iphone 3GS, the lock down of the Palm Pre, and gaming on different mobile operating systems. In addition, we somehow [...]]]></description>
			<content:encoded><![CDATA[<p>In the first episode of the new season, Pixels is back and better than ever with off topic rants varying from our favorite energy drinks to pokemon. We also discuss the upcoming release of the Iphone 3GS, the lock down of the Palm Pre, and gaming on different mobile operating systems. In addition, we somehow talk about the novel <em>Ender&#8217;s Game</em> and the future of technology. So sit back, grab a Red Bull and waste two hours of your life. </p>
<p>This week&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2p019.mp3">here.</a></p>
]]></content:encoded>
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		<title>Sabrepulse Interview!</title>
		<link>http://pixelstopolygons.com/blog/?p=193</link>
		<comments>http://pixelstopolygons.com/blog/?p=193#comments</comments>
		<pubDate>Mon, 08 Jun 2009 03:09:01 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=193</guid>
		<description><![CDATA[We were lucky enough to get an interview with the famous chiptune artist, Sabrepulse.
Check out his music at http://www.myspace.com/sabrepulse


Q: How were you first inspired to use a Gameboy to make music?
 A: I saw a live performance by scottish laptop musician &#8216;germlin&#8217; (that&#8217;s the correct spelling), and was listening to the music from 8bitpeoples.com. American [...]]]></description>
			<content:encoded><![CDATA[<h3><span style="color: #ffffff;">We were lucky enough to get an interview with the famous chiptune artist, Sabrepulse.<br />
Check out his music at <a href="http://www.myspace.com/sabrepulse">http://www.myspace.com/sabrepulse</a></span></h3>
<h3><span style="color: #ffffff;"><br />
</span></h3>
<h3><span style="color: #ffffff;"><strong>Q: How were you first inspired to use a Gameboy to make music?</strong></span></h3>
<h3><span style="color: #ffffff;"><strong> <em>A: I saw a live performance by scottish laptop musician &#8216;germlin&#8217; (that&#8217;s the correct spelling), and was listening to the music from 8bitpeoples.com. American artists like Bit Shifter and Saskrotch inspired me to use the 8bit/chiptune/lofi sound in my music, and it stuck from there.</em></strong></span></h3>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span><br />
</span></p>
<h3><span style="color: #ffffff;"><strong>Q: Writing music with no lyrics must be hard, how do you express theme and feeling using only sound?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: That&#8217;s an odd assumption, it&#8217;s difficult to write a great song around a great lyric. An instrumental track is easier to produce. I write sections in my music which replace vocals, but i&#8217;ve always wanted to introduce depth into my music through them - maybe on a new record!</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: When did you start making music? Were there any more customary attempts before the Sabrepulse we know today (ie using a traditional instrument).<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: I play the piano a little and i&#8217;ve made music on various computers since I was a boy, the only focused attempts have been through Sabrepulse. I picked up a copy of fruityloops in 2002, learned that then went onto using Ableton Live and Little Sound DJ on the gameboy.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: I have never been to a chiptune show myself, how does a chiptune artist make his/her performance entertaining in a way that differentiates from traditional concerts?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: Now is definatley the time to see one! There are more chip events happening worldwide than ever before, check out 8bitcollective.com which is an indispensable community for anyone interested in the scene.</strong></span></em></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>I don&#8217;t think chip music artists have to do anything &#8216;different&#8217;. Many of us use modern hardware and vocals, even traditional instruments with our setups. It&#8217;s about providing an interesting audio/visual event just like any other gig - not to be purposely alternative.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: Do you think that the Nintendo DS will ever be utilized more than the Gameboy with LSDJ, similar to the transition from acoustic to electric guitars during the 60s and 70s?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: I doubt it. The DS is an interesting platform for mobile music production in the same way the iphone is. Nitrotracker and Korg DS10 are excellent tools, but missing the authentic chiptune asthetic which the original gameboys provide. LSDJ is a timeless piece of software, and is far more powerful than most outsiders give it credit for. It&#8217;s also very focused - having only 4 channels and limited memory ensures users make the most of the small space they have.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q:  Do you think chiptune music will ever become mainstream enough where we  see chiptune artists sign with major labels? Have you ever been offered a record deal yourself?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: I think we&#8217;ll reach a point in the future where say, an LSDJ track with vocals will reach the top ten. Many big artists are already putting 8-bit style leads/melodies in their music due to the &#8216;retro&#8217; sound. I doubt chipmusic as a genre will ever emerge from the underground. I&#8217;ve had single song assignments from labels and i&#8217;ll be releasing my next full length through one.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: What video games would you say have influenced your music the most (if any)?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: Music from titles like Outrun, Rez, Ikaruga, Vib Ribbon, The New Zealand Story and the Metal Gear Solid games.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: What games are you currently playing and on what consoles?</strong><strong> </strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A:I barely have time to play anything during the summer but recently it&#8217;s been Killzone 2, Littlebigplanet, Fallout 3 and i&#8217;ve been meaning to get hold of the new pokemon title!</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: Besides from video games, where do you draw influence for your songs?</strong><strong> </strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A:Rave music/culture is underlying inspiration for a lot of my music. I grew up listening to the prodigy and hardcore alongside more traditional stuff like the beatles and acoustic singer/songwriters. My head&#8217;s a melting pot of melodies that don&#8217;t adhere to genres or labels. It&#8217;s all music at the end of the day!</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: Blip Festival is clearly one of the best chiptune concerts around, if not the best. Can you describe the event and what the experience means to you?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: Blip is an annual festival run by Bit Shifter, Nullsleep and a few other prominent artists/promoters in new york scene. Each year they bring over different artists from across the globe and it&#8217;s generally the most well organised and respected show going. I was invited to play in 2007 and meeting all my idols in one room and performing alongside them was the best thing i&#8217;ve ever done!</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong>Q: Your Famicom Connection album is, at least to me, your most diverse release to date. Songs of summer love to crazy ballads named after narcotics are included. What place in your life were you while writing this album?<br />
</strong></span></h3>
<h3><span style="color: #ffffff;"><em><span><strong>A: A happy place? Haha, I guess everything was new to me, i&#8217;d only just started playing live and getting started. It was very innocent but also really, really basic. I think my second album &#8216;chipbreak wars&#8217; was much more diverse in terms of arrangement and style, and hopefully i&#8217;ll be expanding that with my new productions.</strong></span></em></span></h3>
<p><span style="color: #ffffff;"><br />
</span></p>
<p><span style="color: #ffffff;"><span style="text-decoration: underline;"> </span></span></p>
<h3><span style="color: #ffffff;"><strong><span>Q: Finally, what does the future hold in store for Sabrepulse?<br />
</span></strong></span></h3>
<h3><strong><span style="color: #ffffff;"><em><span>A:This yeah is very exciting, i&#8217;ve already played a mini-tour on the west coast of america, i&#8217;m gigging across europe this summer then in august i&#8217;m touring Japan for the first time. In between that i&#8217;ll be trying to lay down tracks for a new record to release and showcase across the uk in autumn.</span></em></span><br />
</strong></h3>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=193</wfw:commentRss>
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		<item>
		<title>Pixels To Polygons Season 2 Teaser</title>
		<link>http://pixelstopolygons.com/blog/?p=190</link>
		<comments>http://pixelstopolygons.com/blog/?p=190#comments</comments>
		<pubDate>Mon, 08 Jun 2009 02:18:20 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=190</guid>
		<description><![CDATA[You can stop crying and resorting to religion as a coping mechanism, Pixels to Polygons is BACK! After an abrupt ending to our first season of episodes, George, Jake, and Josh are all back to randomly talk about life, food, and sometimes, if we feel like it, video games! Although this is just a taste [...]]]></description>
			<content:encoded><![CDATA[<p>You can stop crying and resorting to religion as a coping mechanism, Pixels to Polygons is BACK! After an abrupt ending to our first season of episodes, George, Jake, and Josh are all back to randomly talk about life, food, and sometimes, if we feel like it, video games! Although this is just a taste of all the old Pixels goodness you yearn for, I can assure you a full length episode will be released next week with improved flavor! Yes food puns.</p>
<p>The season two teaser can be found <a href="http://www.pixelstopolygons.com/p2p/p2pS2T.mp3">here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=190</wfw:commentRss>
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		<title>Episode 018- John Madden is My Icon</title>
		<link>http://pixelstopolygons.com/blog/?p=184</link>
		<comments>http://pixelstopolygons.com/blog/?p=184#comments</comments>
		<pubDate>Tue, 16 Dec 2008 04:06:22 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=184</guid>
		<description><![CDATA[This week Mario, a small time developer, joins us as we discuss the possible end to the Need for Speed Series, our individual Left 4 Dead endeavors, the new Xbox Live Experience, and the possibilities of a Saw video game. For our main topic the panel discusses what makes a gaming icon and icon and [...]]]></description>
			<content:encoded><![CDATA[<p>This week Mario, a small time developer, joins us as we discuss the possible end to the Need for Speed Series, our individual Left 4 Dead endeavors, the new Xbox Live Experience, and the possibilities of a Saw video game. For our main topic the panel discusses what makes a gaming icon and icon and the way Nintendo brands each of its characters.</p>
<p>This week&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2p018.mp3">here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=184</wfw:commentRss>
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		<title>Episode 017- Elephants Eat Phones</title>
		<link>http://pixelstopolygons.com/blog/?p=182</link>
		<comments>http://pixelstopolygons.com/blog/?p=182#comments</comments>
		<pubDate>Fri, 12 Dec 2008 18:58:34 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=182</guid>
		<description><![CDATA[This week we, like every other network with access to any kind of information medium, discuss the current state of the economy (don&#8217;t fret, video games are mentioned). With the seemingly eminent collapse of Midway, what is to blame for the company&#8217;s downfall? We also discuss some newly release phones and when companies will begin [...]]]></description>
			<content:encoded><![CDATA[<p>This week we, like every other network with access to any kind of information medium, discuss the current state of the economy (don&#8217;t fret, video games are mentioned). With the seemingly eminent collapse of Midway, what is to blame for the company&#8217;s downfall? We also discuss some newly release phones and when companies will begin to embrace gaming as a mobile application.</p>
<p>This week&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2p017.mp3">here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=182</wfw:commentRss>
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		<title>Obey the Hatefist Episode 002- December 2008</title>
		<link>http://pixelstopolygons.com/blog/?p=174</link>
		<comments>http://pixelstopolygons.com/blog/?p=174#comments</comments>
		<pubDate>Sun, 07 Dec 2008 21:25:14 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

		<guid isPermaLink="false">http://pixelstopolygons.com/blog/?p=174</guid>
		<description><![CDATA[First week of December&#8217;s mini segment  Obey the Hatefist with Brant and George. This month&#8217;s episode the two jew loving chaps discuss Dungeon and Dragon&#8217;s Online.


This month&#8217;s episode can be found here.
]]></description>
			<content:encoded><![CDATA[<p>First week of December&#8217;s mini segment  Obey the Hatefist with Brant and George. This month&#8217;s episode the two jew loving chaps discuss Dungeon and Dragon&#8217;s Online.<br />
<a href="http://www.ddo.com/"><br />
</a></p>
<p>This month&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2phf002.mp3">here.</a></p>
]]></content:encoded>
			<wfw:commentRss>http://pixelstopolygons.com/blog/?feed=rss2&amp;p=174</wfw:commentRss>
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		<title>Episode 016- Technical Jew</title>
		<link>http://pixelstopolygons.com/blog/?p=171</link>
		<comments>http://pixelstopolygons.com/blog/?p=171#comments</comments>
		<pubDate>Tue, 02 Dec 2008 10:59:01 +0000</pubDate>
		<dc:creator>Waterispoison07</dc:creator>
		
		<category><![CDATA[Podcasts]]></category>

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		<description><![CDATA[Sorry for the long delay between releases, everyone here has been busy lately. This week we banter about our delicious Thanksgivings, some news stories, and whether gaming is just for nerds anymore.
This week&#8217;s episode can be found here.
]]></description>
			<content:encoded><![CDATA[<p>Sorry for the long delay between releases, everyone here has been busy lately. This week we banter about our delicious Thanksgivings, some news stories, and whether gaming is just for nerds anymore.</p>
<p>This week&#8217;s episode can be found <a href="http://www.pixelstopolygons.com/p2p/p2p016.mp3">here.</a></p>
]]></content:encoded>
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